Operant Conditioning Flashcards: Reinforcement & Punishment

Practice reinforcement and punishment with 48 English flashcards: original scenarios, clear behavior changes, and checks for insufficient information.

Sobre este baralho

Practice reinforcement and punishment with 48 English flashcards for introductory psychology. The focus is classifying consequences from a named person’s action, the stimulus added or removed, and the stated change in that same behavior. These are simplified hypothetical cases: where a consequence is said to cause a change, use that stipulated relationship. Ordinary anecdotes alone do not prove causation.

The cards practice terms to definitions, the four basic definitions back to their terms, original scenarios to consequence categories, and selected comparisons between confusable categories. Other prompts identify the target behavior or stimulus and diagnose missing evidence. A separated pair follows two people in one exchange to show why the chosen actor matters. Answers put the result first, followed by a short reason when useful.

The sequence introduces the two classification axes and the four terms, then mixes short scenarios with reverse recall and evidence checks. Later cards address unintended effects, combined consequences, individual differences, and tracking the wrong behavior. Closely related variants are separated; the review scheduler handles longer-term spacing. Every card uses the operant-conditioning tag.

Arbitrary category-to-example prompts are omitted because many examples would be valid. Reinforcement schedules, classical conditioning, famous-study trivia, clinical applications, and child-discipline or animal-training instructions are outside this focused deck. No exam or complete-course alignment is claimed.

The questions, scenarios, explanations, organization, and metadata were written independently with AI assistance and checked against psychological reference facts. No competitor cards, textbook examples, examination questions, or source diagrams were copied. Factual references include the APA Dictionary’s reinforcement entry and Control Learning and Human Potential. Reference works retain their own rights; common facts are not claimed as proprietary. Original material, including the AI-generated decorative cover, is dedicated under CC0 1.0 to the extent applicable rights exist. This is independent study material without institutional endorsement.

Cartões deste baralho

  1. Cartão 1

    Pergunta

    What changes through operant conditioning?

    Resposta

    The future likelihood of a behavior changes through its consequences.

  2. Cartão 2

    Pergunta

    In operant conditioning, what does positive mean?

    Resposta

    A stimulus is added after the behavior. The word does not mean good or desirable.

  3. Cartão 3

    Pergunta

    What makes a consequence reinforcement?

    Resposta

    It increases the future likelihood of the behavior it follows.

  4. Cartão 4

    Pergunta

    Before classifying an operant consequence, what behavior should you identify?

    Resposta

    The specific action by the specific person whose later behavior you are tracking.

  5. Cartão 5

    Pergunta

    In operant conditioning, what does negative mean?

    Resposta

    A stimulus is removed, prevented, or postponed through the behavior. The word does not mean bad.

  6. Cartão 6

    Pergunta

    What makes a consequence punishment?

    Resposta

    It decreases the future likelihood of the behavior it follows.

  7. Cartão 7

    Pergunta

    What does it mean for a consequence to be contingent on a behavior?

    Resposta

    Its occurrence depends on that behavior. Simply happening later does not establish that relationship.

  8. Cartão 8

    Pergunta

    What is positive reinforcement?

    Resposta

    Adding a stimulus after a behavior makes that behavior more likely in the future.

  9. Cartão 9

    Pergunta

    What is negative punishment?

    Resposta

    Removing a stimulus after a behavior makes that behavior less likely in the future.

  10. Cartão 10

    Pergunta

    Does an intended reward automatically count as reinforcement?

    Resposta

    No. It must actually increase the future likelihood of the target behavior.

  11. Cartão 11

    Pergunta

    What is negative reinforcement?

    Resposta

    Removing or preventing a stimulus through a behavior makes that behavior more likely in the future.

  12. Cartão 12

    Pergunta

    What is positive punishment?

    Resposta

    Adding a stimulus after a behavior makes that behavior less likely in the future.

  13. Cartão 13

    Pergunta

    In a study game, completing a recall round earns Mira a token. This makes her complete more rounds later. Which operant process is shown?

    Resposta

    Positive reinforcement. Tokens are added, and completing recall rounds increases.

  14. Cartão 14

    Pergunta

    In a puzzle game, using a shortcut removes a token from Jo’s earned balance. This makes Jo use the shortcut less often. Which operant process is shown?

    Resposta

    Negative punishment. An earned token is removed, and shortcut use decreases.

  15. Cartão 15

    Pergunta

    A behavior becomes more frequent because it removes an ongoing stimulus. Which operant process is this?

    Resposta

    Negative reinforcement.

  16. Cartão 16

    Pergunta

    In a simulated task, pressing the striped button adds a bothersome message. As a result, Lee presses it less often in later trials. Which operant process is shown?

    Resposta

    Positive punishment. The message is added, and pressing the striped button decreases.

  17. Cartão 17

    Pergunta

    A tutor gives Pat a compliment after a practice session. Nothing is known about Pat’s later practice. Can you conclude that practice was reinforced?

    Resposta

    No. You need evidence that the compliment increased Pat’s later practice; the compliment alone is insufficient.

  18. Cartão 18

    Pergunta

    A behavior becomes more frequent because it produces a stimulus. Which operant process is this?

    Resposta

    Positive reinforcement.

  19. Cartão 19

    Pergunta

    A behavior becomes less frequent because it causes a stimulus to be taken away. Which operant process is this?

    Resposta

    Negative punishment.

  20. Cartão 20

    Pergunta

    Selecting a display setting stops a distracting flicker. Because of this relief, Ari selects that setting more often when the flicker returns. Which operant process is shown?

    Resposta

    Negative reinforcement. The flicker is removed, and selecting the setting increases.

  21. Cartão 21

    Pergunta

    A behavior becomes less frequent because it produces a stimulus. Which operant process is this?

    Resposta

    Positive punishment.

  22. Cartão 22

    Pergunta

    Sending a draft earns Noor an encouraging reply from a collaborator. Because of those replies, Noor sends drafts more often. Which operant process is shown?

    Resposta

    Positive reinforcement. Encouraging replies are added, and sending drafts increases.

  23. Cartão 23

    Pergunta

    A consequence is known to increase a behavior, but the account never says what changed in the environment. What can you classify?

    Resposta

    Reinforcement, but not whether it is positive or negative. You still need to know whether a stimulus was added or removed.

  24. Cartão 24

    Pergunta

    In a game, skipping the tutorial removes access to a favorite avatar. This makes Ren skip tutorials less often. Which operant process is shown?

    Resposta

    Negative punishment. Access to the avatar is removed, and skipping tutorials decreases.

  25. Cartão 25

    Pergunta

    Submitting a status note stops unwanted reminder messages. This makes Sam submit status notes more often. Which operant process is shown?

    Resposta

    Negative reinforcement. The reminders stop, and submitting status notes increases.

  26. Cartão 26

    Pergunta

    Uma sends a sketch, receives a reply, and then sends sketches more often because of the replies. What is the target behavior being reinforced?

    Resposta

    Uma’s sending sketches. Receiving a reply is the consequence, not the target action.

  27. Cartão 27

    Pergunta

    In a simulation, choosing the fast route adds a tedious confirmation task. This makes Alex choose that route less often. Which operant process is shown?

    Resposta

    Positive punishment. The confirmation task is added, and choosing the fast route decreases.

  28. Cartão 28

    Pergunta

    In a music app, finishing a rhythm exercise plays a melody that Dev enjoys. The melody makes Dev finish exercises more often. Which operant process is shown?

    Resposta

    Positive reinforcement. The melody is presented, and finishing exercises increases.

  29. Cartão 29

    Pergunta

    In a simulated task, touching the red tile switches off music the participant enjoys. As a result, red-tile touches decrease. Which operant process is shown?

    Resposta

    Negative punishment. Enjoyed music is removed, and touching the red tile decreases.

  30. Cartão 30

    Pergunta

    A bonus is added after each completed task, but it has no effect on later task completion. Has a reinforcing effect been demonstrated?

    Resposta

    No. A bonus counts as a reinforcer for that behavior only if it increases the behavior’s future likelihood.

  31. Cartão 31

    Pergunta

    Closing a blind removes glare from a screen. This relief makes Kit close the blind more often when glare appears. Which operant process is shown?

    Resposta

    Negative reinforcement. Glare is removed, and closing the blind increases.

  32. Cartão 32

    Pergunta

    At a voluntary workshop, speaking up brings public applause. For Dana, the applause causes speaking up to decrease over later sessions. Which operant process is shown?

    Resposta

    Positive punishment. Applause is added, and Dana’s speaking up decreases, even though applause is often intended as a reward.

  33. Cartão 33

    Pergunta

    Turning a dial removes an irritating tone, making future dial turns more frequent. What is removed in this negative reinforcement example?

    Resposta

    The tone. Negative refers to removal of the stimulus, not removal of the dial-turning behavior.

  34. Cartão 34

    Pergunta

    What separates negative reinforcement from negative punishment when both remove a stimulus?

    Resposta

    The effect on the target behavior: it increases with negative reinforcement and decreases with negative punishment.

  35. Cartão 35

    Pergunta

    A group responds to Morgan’s interruptions with attention. That added attention makes Morgan interrupt more often. Which operant process is shown?

    Resposta

    Positive reinforcement. Attention is added and interruptions increase; reinforcement can strengthen an unwanted behavior.

  36. Cartão 36

    Pergunta

    In a cooperative board game, claiming an extra turn costs Nia her next turn. This makes Nia claim extra turns less often. Which operant process is shown?

    Resposta

    Negative punishment. Access to the next turn is removed, and claiming extra turns decreases.

  37. Cartão 37

    Pergunta

    Moving a desk fan away removes an annoying hum. This makes Jules move the fan away more often when the hum returns. Which operant process is shown?

    Resposta

    Negative reinforcement. The hum is removed, and moving the fan away increases.

  38. Cartão 38

    Pergunta

    After a move in a simulation, a tone is added and a token is removed. The move then decreases. Can you assign one positive-or-negative punishment label from this account?

    Resposta

    No. The decrease is linked to a combined consequence. You need to isolate whether the added tone, the removed token, or both caused it.

  39. Cartão 39

    Pergunta

    After Taylor shares an unfinished design, a peer adds blunt criticism. The criticism makes Taylor share unfinished designs less often. Which operant process is shown?

    Resposta

    Positive punishment. Criticism is added, and sharing unfinished designs decreases.

  40. Cartão 40

    Pergunta

    How do negative reinforcement and positive punishment differ on both classification axes?

    Resposta

    Negative reinforcement removes a stimulus and increases behavior. Positive punishment adds a stimulus and decreases behavior.

  41. Cartão 41

    Pergunta

    Bea asks Sol for a file; Sol sends it. Receiving the file makes Bea ask again more often in similar situations. For Bea’s asking, which operant process is shown?

    Resposta

    Positive reinforcement. Bea gains the requested file, and Bea’s asking increases.

  42. Cartão 42

    Pergunta

    Practice rises during the same week that badges are introduced. Other conditions also change. Does this alone prove the badges reinforced practice?

    Resposta

    No. The timing alone does not establish that the badges caused the increase. Other changes could explain it.

  43. Cartão 43

    Pergunta

    The same added comment increases one person’s participation and decreases another’s. Must it have the same operant function for both?

    Resposta

    No. It is positive reinforcement for the first person and positive punishment for the second; function depends on the effect on each person’s behavior.

  44. Cartão 44

    Pergunta

    After a token is offered, a participant presses a key once. Is that single response enough to show that tokens increased key pressing?

    Resposta

    No. One response does not establish an increase in future key pressing compared with its previous level.

  45. Cartão 45

    Pergunta

    Sol sends Bea a file; Bea’s repeated requests stop. Ending those requests makes Sol send files more readily next time. For Sol’s sending, which operant process is shown?

    Resposta

    Negative reinforcement. Repeated requests are removed, and Sol’s sending increases.

  46. Cartão 46

    Pergunta

    How do positive reinforcement and negative punishment differ on both classification axes?

    Resposta

    Positive reinforcement adds a stimulus and increases behavior. Negative punishment removes a stimulus and decreases behavior.

  47. Cartão 47

    Pergunta

    Extra pop-ups follow opening a reference panel, and completed exercises later increase. Why is that insufficient to classify the pop-ups as punishment of opening the panel?

    Resposta

    The stated outcome tracks a different behavior. You need evidence that the pop-ups reduced opening the panel; more completed exercises does not establish that.

  48. Cartão 48

    Pergunta

    A speaker is given extra attention meant to discourage off-topic remarks. Instead, that attention makes the remarks more frequent. How should the consequence be classified?

    Resposta

    Positive reinforcement. Added attention increases the target behavior, regardless of the intention to discourage it.

A teal push button beside gold tokens and blank study cards, with curved bands behind it.

48 cartões

Operant Conditioning Flashcards: Reinforcement & Punishment

Estude este baralho de graça

O Nibomo abre para você começar a estudar.